Down Current
A downloadable game for Windows
Narrative Overview:
Venture into Kipbury Chasm, a land like many others tarnished by the Dhymire, a toxic sludge-like substance. As a Filterer, your duty is to purify this land's water sources with the aid of your giant elemental companion, Genhu. Within these treacherous lands lies the threat of an oppressive regime of raiders who have staked their claim on the chasm long before you arrived.
Get ready to explore Kipbury Chasm and discover more about the people, the places, the mysteries, and the apocalyptic event that regressed the world to ruin.
Good luck, Filterer.
Description:
Down Current is a realistic, first-person, 3D, story-rich game. Based on a brief from The Chinese Room, this dark atmospheric adventure was inspired by Celtic and Pictish culture and takes place in a post-apocalyptic future where magic exists.
Credits:
Production - John Venters
Level & Gameplay Design - Neve O'Neill
Narrative & Sound Design - Jak Knowles
Character Art - Emily Blane
Environment Art - Aaron Petherbridge & Elena Severson
Technical Art & Visual Effects - Innes White
Programming / Engineering - Linxiao "Damien" He & Mingyang "Morgan" Wang
Audio Consultants & Contractors - Avery Mullen, Robbie Peden, and Jan Huss
Status | Released |
Platforms | Windows |
Authors | AP17, JohnVenters, knowlesjak, Emily Blane, Innesthetic, RandomSalmon, NonymousGD |
Genre | Adventure |
Tags | 3D, Atmospheric, Dark, environmental-storytelling, Fantasy, Narrative, Singleplayer, Story Rich, Unreal Engine, Walking simulator |
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